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・ Systata silvicola
・ Systatica
・ Systaticospora
・ SYSteam
・ Systellommatophora
・ Systeloglossum
・ System
・ System (album)
・ System (disambiguation)
・ System (journal)
・ System (stratigraphy)
・ System (typeface)
・ System 1
・ System 1 in Trilogy
・ System 12
System 15000
・ System 2 in Trilogy
・ System 21
・ System 3
・ System 3 (software company)
・ System 3 FC
・ System 3 in Trilogy
・ System 4
・ System 6
・ System 7
・ System 7 (album)
・ System 7 (band)
・ System 7 (disambiguation)
・ System 8
・ System 80


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System 15000 : ウィキペディア英語版
System 15000

''System 15000'' is a 1984 video game by A.V.S. It was originally conceived, designed, and programmed by Lee Kristofferson (born John Wagstaff) in assembly language for the Commodore 64. Versions were later ported to the ZX Spectrum and BBC Micro, both written in BASIC. This was the first game to simulate computer hacking.
A sequel was planned by Lee Kristofferson but never released.〔
==Plot==
The game box includes a letter which provides background information to establish the premise of the game. Written to the main character from the perspective of a friend "Mike", it outlines how (a presumed mutual friend) Richard's company, Comdata, has had $1.5 million stolen by a rival company named Realco. Furthermore, the police are unable to retrieve the money, so the player is required to hack into a computer system and retrieve the funds. The letter provides a single phone number and entry code, part of the game's simulation of dialing into databases and bulletin boards. The player has to figure out how to get into the proper database to take back the cash.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「System 15000」の詳細全文を読む



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